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1. Devs answer your every question! - in EVE Information Portal [original thread]
We would love to finally have a definitive black and white answer from the devs on how the EWAR system works in relation to the PvE game. It has been an area of great discussion and no one can seem to agree on whether the same mechanics are used w...
- by Shadex De'Marr - at 2011.05.10 13:13:00
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2. NPC AI - in EVE General Discussion [original thread]
That's interesting Destination because every single resource I can find says that NPCs do not use the same system players do for Ewar and that any amounts of ECCM is pointless as theirs is simply a % chance regardless of what you do. Just a few da...
- by Shadex De'Marr - at 2011.05.05 07:49:00
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3. NPC AI - in EVE General Discussion [original thread]
I certainly hope with the new AI CCP has been promising us that it will finally remove the design crutch that is unstoppable ECM and NPC only abilities. When you are perma jammed by T1 frigs with 40+ sensor strength or webbed by a tower a 150K it ...
- by Shadex De'Marr - at 2011.05.05 06:44:00
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4. Remote Sensor Dampner & Tracking disruptor nerf coming in RMR! - in Ships and Modules [original thread]
Thank goodness. This game was turning into "Dampening Onine." No one jammed anymore because it was pointless. Target Dampen FTW!! Just dampen them and stay out of range. I hope that this change finally puts jamming back on the map.
- by Shadex De'Marr - at 2005.12.19 18:21:00
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5. Contraband Missions - in Missions & Complexes [original thread]
Considering the frequency that our agents give out missions that require the acquisition of illegal items how in the world are you supposed to move them? I see no skills or ships that are designed to enable us in this arena. Are Covert Ops ships i...
- by Shadex De'Marr - at 2005.12.16 17:53:00
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6. Red Moon Rising Issues Thread - in EVE General Discussion [original thread]
Character Sheet not displaying on any tabs. Second account it is working fine. Hit the refresh button on the window and even minimized it for a bout 15 minutes to see if it would ever load. No dice.
- by Shadex De'Marr - at 2005.12.16 12:22:00
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7. Font survey: Causes for headache, no headache. - in EVE General Discussion [original thread]
Headache. This is not an issue that can be solved with spacing or font sizes. It is a weight issue. When the character's lines are one pixel accross you can add all the space between the letters you want. Still not going to be any easier to read. ...
- by Shadex De'Marr - at 2005.12.16 12:00:00
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8. Devs Photoshopped - in EVE General Discussion [original thread]
I'm sorry but.... ROFLMAO. The cigar one is awesome. Now we just have to figure out what they were smoking when they came up with the skill prices.
- by Shadex De'Marr - at 2005.12.16 11:51:00
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9. Cause of my headache revealed.. - in EVE General Discussion [original thread]
Originally by: Udat However if you are having issues with your eyesight ater only 10 minutes of gameplay, an eye test might be in order How about they fire you for that rude, unprofessional comment and then proceed to fix the font. The...
- by Shadex De'Marr - at 2005.12.16 11:47:00
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10. Petition Broken - in EVE General Discussion [original thread]
With all the elements that are broken or incorrect at the moment I would not be the least bit suprised if they took the petition system down. They will wait until the smoke clears and we are all back in game before re-opening the system. I would v...
- by Shadex De'Marr - at 2005.12.16 11:34:00
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11. OMG t3h n3w sk1ll prices!!!! - in EVE General Discussion [original thread]
Yeah all this did was encourage the creation of macro-mining ALT accounts because you sure as heck are not going to make this kind of money doing combat ops.
- by Shadex De'Marr - at 2005.12.16 11:17:00
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12. Switching to new bloodlines... - in EVE General Discussion [original thread]
Eve isn't like any other MMO out there. CCP brags about this then they should take their own design into consideration when making a decision regarding reracing. This is not a game where you can just recreate and PL back up to where you were withi...
- by Shadex De'Marr - at 2005.12.14 20:08:00
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13. Corporation Departments Question - in Missions & Complexes [original thread]
What is the difference between doing missions for one corporation department over another? I know certain ones such as Command offer more combat missions but is that all? Thanks.
- by Shadex De'Marr - at 2005.11.28 22:34:00
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14. Corporation Departments Question - in EVE General Discussion [original thread]
What is the difference between doing missions for one corporation department over another? I know certain ones such as Command offer more combat missions but is that all? Thanks.
- by Shadex De'Marr - at 2005.11.28 21:46:00
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15. 3rd crash tonight - in EVE General Discussion [original thread]
On my 4th.
- by Shadex De'Marr - at 2005.02.04 05:11:00
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16. Transport ships - Why, God, Why? - in Ships and Modules [original thread]
Anyone else notice that the only posters in this thread that are pulling out the lame "like some whine with that cheese" crap are... Amarr players. BALETED!
- by Shadex De'Marr - at 2005.02.03 20:01:00
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17. Tech 2 Warp Core Stabilizers - in Ships and Modules [original thread]
To start, Marnix, you are an extremely rude individual. That being said it seems blatently apparent you don't have the answer and are simply trolling. According to you if a player has nothing and gets hit with a -1 they are stopped. If they have a...
- by Shadex De'Marr - at 2005.02.01 19:52:00
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18. Tech 2 Warp Core Stabilizers - in Ships and Modules [original thread]
Not quite sure who you were responding to Marnix. However, the numbers do matter when you look at the fact that one is not the only modifier available. Some increase or decrease by two or three. So a baseline needs to be estalished so that when yo...
- by Shadex De'Marr - at 2005.02.01 19:01:00
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19. Tech 2 Warp Core Stabilizers - in Ships and Modules [original thread]
So what exactly do the stats signify? I do not see a warp statistic on my ship that is to be lowered by 1 or raised by 1 for the warpcore. What is the base we are competing against? Is it just zero for all ships and anything that takes you to belo...
- by Shadex De'Marr - at 2005.02.01 18:36:00
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20. Activation / Duration - in Ships and Modules [original thread]
Looking for some clarification on this item stat. I see it from time to time on items that cost capacitor energy to use. It is not entirely clear when comparing certain items whether a shorter or longer time is desired. For instance, with a Shield...
- by Shadex De'Marr - at 2005.02.01 16:31:00
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